AI Insights · Timothy · April 2024
Top 5 Season Pass Games on Android in Austria Q1 2024
In Q1 2024, the top 5 Season Pass games on Android in Austria showcased varied performance in terms of downloads, revenue, and active users. Notable trends include consistent growth for some and fluctuating metrics for others.
In the first quarter of 2024, the top 5 Season Pass games on the Android platform in Austria displayed a range of performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at each game’s trends.
Brawl Stars from Supercell experienced a dynamic quarter with its weekly revenue peaking at approximately $250K in mid-March. The game's weekly downloads showed an upward trend mid-quarter, reaching around 7.2K in the week of February 26, while weekly active users grew steadily from 120K to a peak of 278K.
Royal Match by Dream Games, Ltd. saw its weekly revenue fluctuate, reaching a high of about $161K in early January but then declining to around $90K by mid-March. Weekly downloads peaked at 4.7K in late February, and active users saw a slight increase, peaking at roughly 52K in late February before stabilizing around 48K.
Pizza Ready! from Supercent, Inc. had a modest revenue performance, peaking at approximately $185 in the last week of March. Its weekly downloads experienced a surge, peaking at nearly 6K in the final week of March. Active users followed a similar trend, increasing from 4.4K in early January to about 8.4K by the end of the quarter.
Subway Surfers by SYBO Games maintained a steady performance with weekly revenue peaking at about $407 in mid-February. Weekly downloads reached their highest point at around 3K in mid-January. Active users grew from about 61K at the start of January to a peak of 75K in mid-February before stabilizing at around 66K by the end of March.
Stumble Guys from Scopely showed a decline in weekly revenue, starting at approximately $9.8K in early January and decreasing to about $4.5K by the end of March. Downloads fluctuated, with a peak of around 2.9K in early January. Active users varied throughout the quarter, starting at 15.3K and ending at approximately 13.4K.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, you can visit Sensor Tower’s platform.